com.google.android.gms.games.event.Events.LoadEventsResult |
This interface is deprecated.
EventBuffer
is returned directly in the EventsClient
.
Result delivered when event data has been loaded.
Possible status codes include:
STATUS_OK
if data was successfully
loaded and is up-to-date.
STATUS_NETWORK_ERROR_NO_DATA
if the
device was unable to retrie com.google.android.gms.games.GamesStatusCodes#he network and
has no data cached locally.
STATUS_NETWORK_ERROR_STALE_DATA
if
the device was unable to retrieve the latest data from the network, but has some data
cached locally.
STATUS_CLIENT_RECONNECT_REQUIRED
if
the client needs to reconnect to the service to access this data.
STATUS_LICENSE_CHECK_FAILED
if the
game is not licensed to the user.
STATUS_INTERNAL_ERROR
if an
unexpected error occurred in the service.
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Returns | |
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EventBuffer |
The event data that was requested. This is guaranteed to be non-null, though it may be empty. The listener must close this object when finished. |